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Big Run Studio为休闲手机游戏筹集140万美元/Big Run Studios raises $1.4 million for casual mobile games

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译文/Translated:

Big Run Studios正在制作可访问的休闲游戏。
Big Run Studio为非传统用户带来易于上手的休闲游戏。

Big Run Studio在种子轮获得游戏及技术投资公司 Galaxy Interactive 通过自身 Galaxy EOS VC基金所领衔投资的140万美元。

加利福尼亚游戏工作室Oakland开发的休闲收集游戏增添了竞技功能。Big Run Studio 的拳头产品Blackout Blitz在过去两个月间,已经排入Apple APP Store免费类游戏的前25。Big Run Studio正在Skillz多玩家经济游戏平台之上构建游戏。

这个聚集游戏行业老手的团队已然将目光调准特许经营权之上,包括星际大战、夺宝奇兵、开心农场、哈利波特以及麦登橄榄球。

通过Skillz竞技类手机游戏平台,该公司已然展现出超越该市场此前可见的持久力、货币化及发展能力。

Blackout Blitz吸引多类用户。

Big Run Studios的联合创始人兼CEO Andrew Bell在一次发言中谈到,现如今,推出一款成功的游戏极具竞争性,且需要大额资金、大型团队以及大品牌。但他提及该工作室通过为各类休闲游戏用户打造玩家体验而脱颖而出。

“Andrew的使命——为非传统游戏用户打造休闲游戏——与我们不谋而合,”Galaxy Interactive总监Sam Englebardt在一次讲话中说道,“Big Run以工作室的形式快速成长反映了如Andrew这般的天赋创始人及操作员极具冲劲地将伟大计划付诸实践时会发生什么。我们相信Big Run将推出更多前卫的游戏,紧随Blackout Blitz早期的成功,并在手机游戏行业成就一番事业。”

(Englebardt将在4月28-29日Metaverse的GameBeat数字峰会中主持一场会议)。

Big Run Studio当前拥有三款iOS和安卓游戏,并计划在2020年再推出三款逐渐增加复杂性和正面机会的游戏。

Bell以及Buren Renick(COO)开创了Big Run Studios。该团队拥有20名员工,包括八名全职人员。

原文/Original:

Big Run Studios is making accessible casual games.
Big Run Studios is making accessible casual games for audiences that are not traditionally represented in games.
Image Credit: Big Run Studios

Big Run Studios has raised $1.4 million in seed round funding, led by game and tech investor Galaxy Interactive via its Galaxy EOS VC Fund.

The Oakland, California-based game studio develops casual mobile games that add a competitive twist. Big Run Studios’ hit, Blackout Blitz, has already become a Top 25 free game on the Apple App Store over the last two months. Big Run Studios is building games based on Skillz multiplayer competitive gaming platform.

The team of gaming industry veterans have worked on franchises including Star Wars, Indiana Jones, FarmVille, Harry Potter, and Madden NFL.

By layering in the Skillz competitive mobile games platform, the studio has shown retention, monetization, and growth beyond what has been previously seen in this market space.

Above: Blackout Blitz appeals to diverse audiences.
Image Credit: Big Run Studios

Big Run Studios cfounder and CEO Andrew Bell said in a statement that launching a successful game today is extremely competitive and requires a lot of capital, large teams, and massive brands. But he said the studio sets itself apart by creating player experiences for diverse casual gaming-playing audiences.

“Andrew’s mission – to create casual games for non-traditional gaming audiences – resonated with us immediately,” said Sam Englebardt, head of Galaxy Interactive, in a statement. “Big Run’s rapid growth as a studio reflects what’s possible when a founder and operator as talented as Andrew moves aggressively to put a great plan into action. We’re confident that Big Run will follow up on the early success of Blackout Blitz with several more cutting-edge games and make a significant mark on the mobile gaming industry.”

(Englebardt will moderate a session on the Metaverse at GamesBeat Summit Digital on April 28 and April 29).

Big Run Studios currently has three games on iOS and Android and plans to launch three additional titles in 2020 with increasing complexity and upside opportunity.

Bell and Buren Renick (COO) started Big Run Studios. The team has 20 members, including eight full-timers.

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